![]() ![]() This only stinks because enemies don’t respawn anywhere. What makes the hacking much worse is how any time you hack a little box it costs bits that you’ve collected from defeating enemies. Every hacking puzzle is yawn-inducingly simple, and places a crushing chokehold on the game’s pacing. ![]() This causes light to either leave the box toward another, or not. It’s probably the game’s hacking mechanic. Then again, perhaps the bosses aren’t the worst part of Recompile. This wasn’t any fun either, however, since the bosses took way too many bullets to go down. I’d slow down time and win each boss fight on my first try. Then, however, the boss fights suddenly became trivial. Each one of them is super fast, always right up in your face, and incredibly capable at one-hit killing you.įor the longest time I was convinced the boss fights were impossible until I found an upgrade that allowed me to slow down time indefinitely. ![]() For some odd reason, the developers cranked the difficulty up from “tough but fair” to “incredibly tough and we don’t care” for boss fights. Where the combat falls short, however, is the weakest part of Recompile and that’s the boss fights. It makes combat an interesting back and forth situation, and it kept me on my toes each time even a single foe showed up. Enemies do loads of damage, but so do you and killing said enemies grants you chunks of health. The combat in general really is a lot of fun. None of the weapon upgrades are required for beating the game, but you’ll definitely want to find each one since they’re all a blast to use. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |